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RebusFarm News | RebusFarm Updates | 3D Community News | 3D Film News |
3ds Max
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Fabien Escudero - Creating a realistic ocean with foam
2023年05月29日(月)
Fabien Escudero released a new video tutorial explaining how to create an ocean using 3DS Max, V-ray, and Chaos Phoenix!
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iToo Software - RailClone 6 is here!
2023年05月26日(金)
iToo Software just released an awesome video showcasing the latest RailClone 6 features!
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Render Courses - Inserting people in Photoshop Ambient occlusion tutorial
2023年05月24日(水)
Render.Courses just released a very useful tutorial explaining how to add people in Photoshop.
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The Making of ''Cliff Valley'' by Matej Hosek
2023年05月23日(火)
Let's explore an outstanding image in several moods and lighting scenarios. In this making-Of article, Matej Hosek from AsymmetricA, an architect who followed the architectural visualization field, drives us through his creative process when he works on personal projects. A general approach to image-making rather than “how to model this shape or which render settings to use”. Enjoy it!
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Arch Viz Artist - Add wind animation to trees with GrowFX Plugin for 3ds Max
2023年05月22日(月)
Arch Viz Artist recently released a very interesting tutorial explaining how to add wind animation to the trees using GrowFX Plugin for 3ds Max.
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The Making of ''Cottage House'' by Nima Akbari
2023年05月18日(木)
Nima Akbari always tries to offer his clients the best possible results according to the timeframe he has and when it's kinda short, then lighting becomes crucial. A small, commercial, architectural visualization project with some personal touches. Enjoy the article!
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3DAZ Studio - 3DS Max UV-Map and Texturing The Ultimate Guide Part 5
2023年05月12日(金)
3DAZ Studio released Part 5 of its UV and Texturing Ultimate Guide, continuing to explain UV-Mapping and Texturing in 3DS Max even further.
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Mihail Lupu - Sculpt Tool for 3DS Max!
2023年05月11日(木)
Mihail Lupu has released Sculpt Tool for 3DS Max, a new script that aims to simplify the editing of organic meshes.
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CG Tricks - Easily reduce polycount with the Q-Proxies plugin
2023年05月10日(水)
CG Tricks just released a cool video tutorial explaining how to take the best from the Q-Proxies plugin for 3DS Max!
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VizAcademyUK - Give atmosphere to your 3D renders Fog, Smoke Mist and Godrays!
2023年05月09日(火)
VizAcademyUK has released a new tutorial on how to create realistic fog, mist, and smoke using 3DS Max and Corona Renderer!
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Corona 9.2 now supported
2023年05月08日(月)The Rebus Corona Render Farm updated its version for 3ds Max to 9.2
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CG Tricks - Spline Combiner
2023年05月04日(木)
CG Tricks just released a very nice video tutorial showcasing Spline Combiner features in 3DS Max.
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The Making of ''Office Building'' by Roman Choudary
2023年05月03日(水)
When we first saw this project published on social media, our first reaction was very positive due to its lighting and color grading. Following a simple color correction workflow using Photoshop and some subtle additions in Lightroom Mobile, Rabia's Renderings team delivered a clean and super aesthetic image to its client. For more, you just need to read the article!
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Spline Dynamics - Remove residual curves easily with the Spline Cleaner plugin
2023年05月02日(火)
Spline Dynamics released a new video tutorial explaining how to clean residual curves using the Spline Cleaner plugin for 3DS Max.
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Spline Dynamics - Get even subdivisions on curves with the Spline Refiner
2023年04月28日(金)
Spline Dynamics just released a new video tutorial explaining how to use its Spline Refiner plugin for 3DS Max!
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Jake Denham - Create images like Ikea with 3DS Max and Chaos Corona
2023年04月28日(金)
Jake Denham from Luxury Visuals just released a really nice tutorial explaining how to create "Ikea-like" images using 3DS Max and Chaos Corona.
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Arch Viz Artist - Turbo fast modeling with Boolean Modifier in 3DS Max 2024
2023年04月27日(木)
Arch Viz Artist just released a very cool modeling tutorial showcasing the new 3DS Max 2024 Boolean Modifier!
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The Making of ''HoY Hotel'' by Tom Tamayo
2023年04月26日(水)
When you see a peaceful interior space while scrolling around the net and a desire to represent it in 3D directly comes. This is how Tom Tamayo, a Filipino architect, and 3D artist usually reacts to find his source of inspiration, make his experiments, and improve his rendering skills. Explore this very nice making-of article and learn more about the pre-production process which is so important for a beautiful output. Enjoy!
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HM Studio - Create stunning atmospheric renders with V-Ray's Volumetric Fog!
2023年04月26日(水)
HM Studio recently released a very nice tutorial explaining how to create stunning atmospheric renders with V-Ray's Volumetric Fog!
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3DAZ Studio - 3DS Max UV-Map and Texturing The Ultimate Guide Part 4
2023年04月21日(金)
3DAZ Studio released Part 4 of its UV and Texturing Ultimate Guide, continuing to explain UV-Mapping and Texturing in 3DS Max even further.